var x = 1
var y = string squashed berry 3
var y = juice
var y = @ x
var z = bool
true
var z = bool
1
var z = bool
false
var z = bool
0
var num_arr = [1, 54, 54, 543, 5345, 35435, 36565]
plot
1-2-3-4-5 time[s],
24-34-56-78-45
speed[m/s]
>>>
for 3 times
: print greenBerry
>>> greenBerry
>>> greenBerry
>>> greenBerry
print a
>>> a
print eval (2
+ 3 - 4)
>>> 1
print string a
cat walks along the path
>>> a cat walks along the path
print @ x
>>> 1
print @ num_arr
>>> [1, 54, 54, 543, 5345, 35435, 36565]]
print @ num_arr[3]
>>> 543
if 2 = 2:
print leaf
>>> leaf
if @ x
= 1: print string
x is 1
>>> x is 1
if fdasfdsre = gfdgras:
print 1
>>>
if 2 > 3:
print tree
>>>
if 3 > 2:
print berrry
>>> berrry
if @ x
> 4:
print 1
>>>
if 2
< 3:
print tree
>>> tree
if 3
< 2:
print berrry
>>>
if @ x
< 4:
print 1
>>> 1
func vector: print string vector is fun
func p x: print @ x
call vector
>>> vector is fun
class Man:power = 10 action walk: print walking...
make Man walk
>>> walking...
see power of
Man
>>> 10
add to Man attribute
me = string i
am me
>>>
add to Man action
run: print running...
>>>
set debug on
>>> *var contents here*